Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 143 days ago
15 / 1 / 7
K / D / A
71%
Kill participation
1,140.8
Damage / min
15,576g
570.5 gold / min
16
6 placed · 1 cleared
201
7.4 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymemento mori#echo
Riven · Top
15 / 1 / 7
71% KP
31,144
38.1% share
15,576g
201 CS · 7.4/m
Čepovi#8690
Sylas · Jungle
6 / 3 / 13
61.3% KP
12,637
15.5% share
12,801g
181 CS · 6.6/m
wy pierdoły#daŁn
Naafiri · Mid
5 / 3 / 3
25.8% KP
14,744
18% share
11,650g
212 CS · 7.8/m
An0nymusL0ve#EUNE
Syndra · ADC
5 / 4 / 5
32.3% KP
14,686
18% share
11,699g
211 CS · 7.7/m
KarakondzulA#Kara
Thresh · Support
0 / 3 / 15
48.4% KP
8,516
10.4% share
8,198g
36 CS · 1.3/m
Red side
DefeatXiao Chao Meng#CN911
Vayne · Top
2 / 8 / 1
21.4% KP
11,371
18.1% share
9,590g
215 CS · 7.9/m
prinsessa joni#meow
Graves · Jungle
3 / 9 / 2
35.7% KP
13,193
21% share
10,790g
191 CS · 7/m
CRINGE NPC FREAK#AIBOT
Qiyana · Mid
6 / 6 / 3
64.3% KP
17,253
27.4% share
11,369g
228 CS · 8.4/m
xzxcv#2402
Orianna · ADC
2 / 6 / 9
78.6% KP
15,684
24.9% share
11,392g
226 CS · 8.3/m
edgy smile#katil
Rakan · Support
1 / 2 / 9
71.4% KP
5,406
8.6% share
6,862g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
