Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 143 days ago
9 / 9 / 3
K / D / A
66.7%
Kill participation
1,014.2
Damage / min
16,158g
497.2 gold / min
22
6 placed · 4 cleared
319
9.8 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryClassless#65961
Sion · Top
3 / 7 / 7
32.3% KP
16,989
14.8% share
13,945g
305 CS · 9.4/m
The Judge#XXXXX
Graves · Jungle
7 / 3 / 12
61.3% KP
24,886
21.8% share
15,839g
230 CS · 7.1/m
ex7stencè#EUNE
Fizz · Mid
12 / 1 / 6
58.1% KP
26,574
23.2% share
15,756g
215 CS · 6.6/m
YourLieInApril#one
Varus · ADC
9 / 4 / 11
64.5% KP
34,682
30.3% share
19,968g
344 CS · 10.6/m
anger issues#csx
Sona · Support
0 / 3 / 26
83.9% KP
11,279
9.9% share
10,226g
21 CS · 0.6/m
Red side
Defeatmemento mori#echo
Riven · Top
9 / 9 / 3
66.7% KP
32,962
31.3% share
16,158g
319 CS · 9.8/m
zzzzzz#2812
Bel'Veth · Jungle
3 / 6 / 7
55.6% KP
8,879
8.4% share
13,255g
255 CS · 7.8/m
P0Gr0Mc4B3daluv#6969
Akali · Mid
3 / 5 / 4
38.9% KP
20,727
19.7% share
11,887g
244 CS · 7.5/m
Mawko#EUNE
Smolder · ADC
2 / 6 / 8
55.6% KP
32,954
31.2% share
13,284g
259 CS · 8/m
asdadsasddas#idk
Janna · Support
1 / 5 / 10
61.1% KP
9,943
9.4% share
8,075g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
