Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 142 days ago
5 / 4 / 7
K / D / A
30.8%
Kill participation
668.9
Damage / min
15,084g
428.1 gold / min
22
6 placed · 3 cleared
301
8.5 CS / min
Objective control
0
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
12
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLord Kratoss#EUNE
Jax · Top
3 / 8 / 8
33.3% KP
15,251
14% share
11,044g
136 CS · 3.9/m
MomyBelveth#Belv
Bel'Veth · Jungle
6 / 7 / 6
36.4% KP
16,737
15.4% share
16,163g
264 CS · 7.5/m
Gesman8888#EUNE
Kennen · Mid
12 / 10 / 9
63.6% KP
38,273
35.2% share
16,178g
223 CS · 6.3/m
NequYT#EUNE
Twitch · ADC
11 / 7 / 3
42.4% KP
30,621
28.2% share
16,325g
253 CS · 7.2/m
Malina#222
Nami · Support
1 / 7 / 15
48.5% KP
7,792
7.2% share
9,848g
25 CS · 0.7/m
Red side
Victorymemento mori#echo
Ambessa · Top
5 / 4 / 7
30.8% KP
23,569
18% share
15,084g
301 CS · 8.5/m
kolowanie#EUNE
Master Yi · Jungle
19 / 10 / 9
71.8% KP
45,663
34.9% share
20,571g
253 CS · 7.2/m
giannis tainias#EUNE
Wukong · Mid
5 / 10 / 13
46.2% KP
14,659
11.2% share
14,587g
188 CS · 5.3/m
Mîcro#EUNE
Jhin · ADC
6 / 5 / 10
41% KP
21,048
16.1% share
15,922g
250 CS · 7.1/m
d gross#nabs
Vel'Koz · Support
4 / 4 / 13
43.6% KP
25,840
19.8% share
11,586g
50 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
