Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 143 days ago
4 / 4 / 4
K / D / A
25%
Kill participation
432.1
Damage / min
13,890g
469.3 gold / min
26
5 placed · 7 cleared
271
9.2 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDriceps#tuff
Kennen · Top
5 / 6 / 4
25.7% KP
14,485
14.1% share
12,209g
204 CS · 6.9/m
Grace Ashcroft#EMILY
Kha'Zix · Jungle
6 / 5 / 7
37.1% KP
23,805
23.2% share
14,716g
205 CS · 6.9/m
Nieudacznik#idk
Qiyana · Mid
3 / 7 / 5
22.9% KP
16,234
15.8% share
10,750g
202 CS · 6.8/m
YEEHA#ZEN
Fiora · ADC
16 / 7 / 7
65.7% KP
36,372
35.4% share
20,888g
268 CS · 9.1/m
outaimed 神#xqpx
Lulu · Support
5 / 7 / 18
65.7% KP
11,728
11.4% share
11,055g
38 CS · 1.3/m
Red side
Defeatmemento mori#echo
Riven · Top
4 / 4 / 4
25% KP
12,789
11.9% share
13,890g
271 CS · 9.2/m
General Logius#Fear
Fiddlesticks · Jungle
10 / 3 / 10
62.5% KP
23,646
21.9% share
15,364g
244 CS · 8.2/m
filozof#1813
Jayce · Mid
11 / 5 / 7
56.3% KP
34,473
32% share
13,594g
214 CS · 7.2/m
Byqqu#EUNE
Smolder · ADC
4 / 8 / 8
37.5% KP
22,521
20.9% share
11,050g
184 CS · 6.2/m
awspratt#EUNE
Jarvan IV · Support
3 / 15 / 15
56.3% KP
14,428
13.4% share
9,933g
55 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
