Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 142 days ago
6 / 5 / 7
K / D / A
35.1%
Kill participation
911.7
Damage / min
15,472g
460.7 gold / min
23
5 placed · 3 cleared
299
8.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymemento mori#echo
Riven · Top
6 / 5 / 7
35.1% KP
30,618
17.5% share
15,472g
299 CS · 8.9/m
L9 Raven#L9L9
Rengar · Jungle
11 / 6 / 12
62.2% KP
29,541
16.9% share
16,185g
215 CS · 6.4/m
SpeedyGõnzales#EUNE
Vladimir · Mid
8 / 5 / 10
48.6% KP
51,223
29.3% share
17,289g
299 CS · 8.9/m
gerodorm#zzzen
Jhin · ADC
10 / 6 / 15
67.6% KP
42,333
24.2% share
18,047g
276 CS · 8.2/m
Bardo#Berdo
Bard · Support
2 / 7 / 24
70.3% KP
21,226
12.1% share
11,568g
33 CS · 1/m
Red side
DefeatJamppuJam#EUNE
Yorick · Top
4 / 8 / 7
37.9% KP
35,626
27.2% share
15,088g
264 CS · 7.9/m
Billy Butcher#oi m8
Master Yi · Jungle
12 / 6 / 8
69% KP
29,092
22.2% share
16,320g
253 CS · 7.5/m
lowest#3333
Cho'Gath · Mid
6 / 7 / 4
34.5% KP
24,952
19% share
13,249g
248 CS · 7.4/m
LOW IQ SERVER XD#HAHA
Vayne · ADC
6 / 10 / 7
44.8% KP
30,669
23.4% share
15,109g
235 CS · 7/m
Ku tuje#EUNE
Sona · Support
1 / 6 / 19
69% KP
10,707
8.2% share
9,885g
40 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
