Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 142 days ago
10 / 8 / 9
K / D / A
61.3%
Kill participation
1,260.4
Damage / min
19,372g
586.1 gold / min
28
10 placed · 2 cleared
292
8.8 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNeeko Neeko Niii#001
Vayne · Top
9 / 8 / 4
41.9% KP
32,944
23.9% share
14,398g
227 CS · 6.9/m
thranduil#goku
Rek'Sai · Jungle
5 / 12 / 9
45.2% KP
21,030
15.3% share
14,233g
210 CS · 6.4/m
Maric#fool
Azir · Mid
5 / 9 / 3
25.8% KP
26,410
19.2% share
12,387g
232 CS · 7/m
memento mori#echo
Riven · ADC
10 / 8 / 9
61.3% KP
41,656
30.2% share
19,372g
292 CS · 8.8/m
Rikuu#EUNE
Renata Glasc · Support
2 / 10 / 14
51.6% KP
15,713
11.4% share
9,287g
26 CS · 0.8/m
Red side
VictorySarxo#00001
Zaahen · Top
14 / 10 / 5
40.4% KP
36,717
23.6% share
14,981g
161 CS · 4.9/m
Dawn#0612
Lee Sin · Jungle
15 / 5 / 18
70.2% KP
37,941
24.4% share
18,192g
240 CS · 7.3/m
PAO#POU
Xerath · Mid
10 / 6 / 11
44.7% KP
34,664
22.3% share
14,216g
240 CS · 7.3/m
Psychopath Yura#PHXNK
Lucian · ADC
7 / 6 / 11
38.3% KP
36,409
23.4% share
14,465g
268 CS · 8.1/m
Cant Touch Dis#EUNE
Braum · Support
1 / 4 / 20
44.7% KP
9,702
6.2% share
10,083g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
