Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 142 days ago
10 / 6 / 8
K / D / A
51.4%
Kill participation
1,072.2
Damage / min
15,344g
467.6 gold / min
20
6 placed · 3 cleared
265
8.1 CS / min
Objective control
0
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmemento mori#echo
Riven · Top
10 / 6 / 8
51.4% KP
35,187
25.9% share
15,344g
265 CS · 8.1/m
IIVMMIV#AMOR
Kha'Zix · Jungle
10 / 4 / 16
74.3% KP
37,371
27.6% share
19,086g
254 CS · 7.7/m
Kassing Vlad #EUNE
Vladimir · Mid
10 / 5 / 4
40% KP
29,034
21.4% share
14,358g
257 CS · 7.8/m
stefan#pulse
Zeri · ADC
5 / 6 / 5
28.6% KP
23,169
17.1% share
14,908g
261 CS · 8/m
Nimbus Cloak#four
Thresh · Support
0 / 11 / 19
54.3% KP
10,883
8% share
9,125g
32 CS · 1/m
Red side
VictoryMTK135#EUNE
Renekton · Top
4 / 8 / 11
46.9% KP
21,016
14.1% share
12,592g
239 CS · 7.3/m
Wuju Stop#EUNE
Naafiri · Jungle
7 / 6 / 8
46.9% KP
26,842
18% share
14,814g
205 CS · 6.2/m
Nureto#NUR
Viktor · Mid
6 / 6 / 8
43.8% KP
41,293
27.6% share
12,983g
243 CS · 7.4/m
sejf#HRBSK
Ashe · ADC
13 / 9 / 11
75% KP
47,520
31.8% share
18,257g
240 CS · 7.3/m
AbemuS#1337
Braum · Support
2 / 6 / 25
84.4% KP
12,829
8.6% share
10,552g
39 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
