Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gwen
Victory
Ranked Solo/Duo · 142 days ago
4 / 6 / 1
K / D / A
13.5%
Kill participation
742
Damage / min
13,526g
435.9 gold / min
14
6 placed · 1 cleared
277
8.9 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWezyr#WORTH
K'Sante · Top
4 / 5 / 2
17.1% KP
26,648
25.2% share
12,166g
245 CS · 7.9/m
TalentAfryki#nika
Qiyana · Jungle
19 / 5 / 8
77.1% KP
37,880
35.8% share
19,741g
203 CS · 6.5/m
Raresimenu#3418
LeBlanc · Mid
4 / 11 / 11
42.9% KP
22,020
20.8% share
11,258g
205 CS · 6.6/m
Goldmn#Goldi
Jhin · ADC
8 / 7 / 7
42.9% KP
14,418
13.6% share
14,207g
246 CS · 7.9/m
OMG STEP BRO#UwU
Janna · Support
0 / 9 / 23
65.7% KP
4,974
4.7% share
9,271g
32 CS · 1/m
Red side
Victorymemento mori#echo
Gwen · Top
4 / 6 / 1
13.5% KP
23,026
17.6% share
13,526g
277 CS · 8.9/m
LiltleJesus TTV#2901
Kindred · Jungle
1 / 9 / 7
21.6% KP
13,906
10.6% share
12,604g
281 CS · 9.1/m
Streets v2#112
Akshan · Mid
20 / 7 / 3
62.2% KP
43,009
32.9% share
17,351g
210 CS · 6.8/m
get destroyed by#sm8rf
Yunara · ADC
12 / 7 / 11
62.2% KP
42,673
32.6% share
20,062g
299 CS · 9.6/m
Memory#4620
Lulu · Support
0 / 6 / 25
67.6% KP
8,263
6.3% share
9,924g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
