Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 142 days ago
14 / 5 / 8
K / D / A
51.2%
Kill participation
1,727.5
Damage / min
17,500g
565.4 gold / min
15
5 placed · 2 cleared
234
7.6 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymemento mori#echo
Riven · Top
14 / 5 / 8
51.2% KP
53,466
31.9% share
17,500g
234 CS · 7.6/m
Scratched Soul#EUNE
Master Yi · Jungle
11 / 7 / 10
48.8% KP
30,592
18.2% share
16,775g
237 CS · 7.7/m
Golden Socks#BoSz
Malzahar · Mid
6 / 5 / 12
41.9% KP
33,281
19.8% share
13,233g
178 CS · 5.8/m
Mladý Kočár#KMK
Ezreal · ADC
8 / 4 / 10
41.9% KP
28,986
17.3% share
15,436g
228 CS · 7.4/m
Dikshot#EUNE
Morgana · Support
4 / 8 / 12
37.2% KP
21,536
12.8% share
10,557g
36 CS · 1.2/m
Red side
DefeatBeddsa#belka
Tahm Kench · Top
6 / 7 / 6
41.4% KP
22,271
22.5% share
12,487g
175 CS · 5.7/m
Gragalodon#Barel
Gragas · Jungle
5 / 11 / 11
55.2% KP
20,047
20.2% share
12,106g
167 CS · 5.4/m
strawberry boba#blob
Mel · Mid
7 / 12 / 5
41.4% KP
14,703
14.8% share
12,636g
232 CS · 7.5/m
Peter Bonger#420xd
Smolder · ADC
9 / 7 / 8
58.6% KP
33,942
34.3% share
16,970g
314 CS · 10.1/m
Proxler#EUNE
Braum · Support
2 / 6 / 16
62.1% KP
8,085
8.2% share
9,160g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
