Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gwen
Victory
Ranked Solo/Duo · 142 days ago
10 / 1 / 6
K / D / A
59.3%
Kill participation
1,545.6
Damage / min
13,447g
568.6 gold / min
22
5 placed · 4 cleared
214
9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRIPAZHA#EU1
Renekton · Top
0 / 8 / 1
5.9% KP
9,860
14.2% share
6,928g
159 CS · 6.7/m
SaD Cookie#GOAT
Naafiri · Jungle
2 / 5 / 6
47.1% KP
11,510
16.6% share
9,106g
164 CS · 6.9/m
Lotriaxon#n1fte
Ekko · Mid
7 / 6 / 2
52.9% KP
21,964
31.6% share
10,605g
172 CS · 7.3/m
Floating#wrath
Hwei · ADC
7 / 4 / 6
76.5% KP
19,291
27.8% share
10,582g
194 CS · 8.2/m
Daimi#EUN
Nautilus · Support
1 / 4 / 11
70.6% KP
6,811
9.8% share
6,818g
29 CS · 1.2/m
Red side
Victorymemento mori#echo
Gwen · Top
10 / 1 / 6
59.3% KP
36,554
38.7% share
13,447g
214 CS · 9/m
lol hu flex acc#0000
Nocturne · Jungle
10 / 3 / 7
63% KP
19,172
20.3% share
12,452g
180 CS · 7.6/m
Alekssuo#BEST
Yone · Mid
1 / 4 / 5
22.2% KP
15,908
16.8% share
10,430g
204 CS · 8.6/m
Rooeki#EUNE
Smolder · ADC
5 / 6 / 7
44.4% KP
14,444
15.3% share
9,262g
130 CS · 5.5/m
BRAVERY REQUIRED#AHEAD
Nami · Support
1 / 3 / 17
66.7% KP
8,353
8.8% share
8,268g
34 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
