Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 140 days ago
9 / 1 / 6
K / D / A
40.5%
Kill participation
1,134.3
Damage / min
13,638g
590.4 gold / min
16
5 placed · 1 cleared
223
9.7 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymemento mori#echo
Riven · Top
9 / 1 / 6
40.5% KP
26,202
23.9% share
13,638g
223 CS · 9.7/m
Flam0#EUNE
Vi · Jungle
9 / 4 / 10
51.4% KP
17,299
15.8% share
12,362g
176 CS · 7.6/m
PoteznyDominator#6969
Kassadin · Mid
4 / 5 / 7
29.7% KP
14,959
13.6% share
10,083g
153 CS · 6.6/m
Repeat Value#NUN
Ezreal · ADC
6 / 5 / 11
45.9% KP
24,869
22.7% share
12,534g
171 CS · 7.4/m
MistyMykeka#EUNE
Senna · Support
9 / 4 / 13
59.5% KP
26,435
24.1% share
11,948g
52 CS · 2.3/m
Red side
Defeatnunu q cyanide#hehe
Renekton · Top
3 / 7 / 2
26.3% KP
13,473
19.8% share
8,729g
166 CS · 7.2/m
KingAware#xpp
Hecarim · Jungle
2 / 7 / 12
73.7% KP
14,079
20.7% share
9,416g
145 CS · 6.3/m
Raataja#EUNE
Malphite · Mid
6 / 8 / 4
52.6% KP
15,973
23.5% share
8,319g
130 CS · 5.6/m
xPLoDemAn123#EUNE
Ashe · ADC
3 / 9 / 7
52.6% KP
13,130
19.3% share
8,133g
147 CS · 6.4/m
UNÍA#2137
Karma · Support
5 / 6 / 6
57.9% KP
11,276
16.6% share
7,526g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
