Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 139 days ago
10 / 2 / 9
K / D / A
70.4%
Kill participation
1,373.6
Damage / min
13,325g
580.6 gold / min
14
6 placed · 1 cleared
199
8.7 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEIMAI KOTOPOULO#EUNE
Fiora · Top
2 / 7 / 2
22.2% KP
11,230
18.2% share
8,844g
196 CS · 8.5/m
Andain#xcx
Nocturne · Jungle
4 / 3 / 5
50% KP
11,026
17.9% share
9,780g
165 CS · 7.2/m
vlonethug#xxxxx
Ekko · Mid
7 / 4 / 1
44.4% KP
17,448
28.3% share
9,347g
145 CS · 6.3/m
Afterlife#dolis
Mel · ADC
5 / 8 / 3
44.4% KP
14,527
23.5% share
9,513g
178 CS · 7.8/m
i see red#xoxo
Nami · Support
0 / 5 / 11
61.1% KP
7,518
12.2% share
6,208g
25 CS · 1.1/m
Red side
VictoryBitie#BITIE
Malphite · Top
5 / 2 / 5
37% KP
19,184
21.1% share
10,010g
194 CS · 8.5/m
licksfeet4fun#licks
Master Yi · Jungle
10 / 6 / 4
51.9% KP
16,311
17.9% share
12,423g
183 CS · 8/m
memento mori#echo
Riven · Mid
10 / 2 / 9
70.4% KP
31,525
34.7% share
13,325g
199 CS · 8.7/m
Aasir#1125
Smolder · ADC
2 / 6 / 3
18.5% KP
15,056
16.6% share
8,734g
160 CS · 7/m
Naid#evol
Zilean · Support
0 / 3 / 16
59.3% KP
8,795
9.7% share
7,479g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
