Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 137 days ago
20 / 4 / 2
K / D / A
59.5%
Kill participation
1,384.9
Damage / min
16,516g
632.8 gold / min
15
4 placed · 4 cleared
245
9.4 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymemento mori#echo
Riven · Top
20 / 4 / 2
59.5% KP
36,145
31.7% share
16,516g
245 CS · 9.4/m
DaxRages#FREAK
Aatrox · Jungle
4 / 4 / 9
35.1% KP
15,292
13.4% share
11,048g
194 CS · 7.4/m
downer#maja
Galio · Mid
3 / 5 / 18
56.8% KP
19,865
17.4% share
9,917g
167 CS · 6.4/m
xerachu#pog
Xerath · ADC
8 / 4 / 11
51.4% KP
26,413
23.2% share
13,429g
183 CS · 7/m
Stateside#1001
Lux · Support
2 / 6 / 16
48.6% KP
16,367
14.3% share
9,220g
70 CS · 2.7/m
Red side
Defeat17411471471#174
Camille · Top
2 / 11 / 7
39.1% KP
13,197
16.3% share
8,566g
139 CS · 5.3/m
16 γραμμες#11111
Ekko · Jungle
6 / 9 / 10
69.6% KP
16,257
20% share
10,886g
159 CS · 6.1/m
chrusto#smol
Ahri · Mid
7 / 6 / 6
56.5% KP
26,424
32.5% share
10,813g
174 CS · 6.7/m
Marianeu#2137
Vladimir · ADC
7 / 3 / 3
43.5% KP
16,334
20.1% share
13,131g
232 CS · 8.9/m
Lebronze Jamess#1111
Seraphine · Support
1 / 8 / 17
78.3% KP
8,989
11.1% share
7,294g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
