Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 137 days ago
3 / 4 / 0
K / D / A
17.6%
Kill participation
391.6
Damage / min
9,319g
398 gold / min
18
10 placed · 0 cleared
182
7.8 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymemento mori#echo
Riven · Top
3 / 4 / 0
17.6% KP
9,169
11% share
9,319g
182 CS · 7.8/m
FUTURE RANK 1#KOVA
Graves · Jungle
2 / 1 / 5
41.2% KP
12,354
14.8% share
11,180g
221 CS · 9.4/m
Walking Dragon#EUNE
Azir · Mid
7 / 2 / 5
70.6% KP
27,159
32.5% share
13,442g
254 CS · 10.8/m
Kaukas#EUNE
Karthus · ADC
4 / 7 / 3
41.2% KP
26,969
32.3% share
10,091g
202 CS · 8.6/m
Wazzuupp#7991
Braum · Support
1 / 1 / 5
35.3% KP
7,788
9.3% share
6,549g
24 CS · 1/m
Red side
DefeatBefore#KEKW
Jax · Top
4 / 2 / 3
46.7% KP
13,840
26.9% share
8,547g
169 CS · 7.2/m
Bitie#BITIE
Kayn · Jungle
1 / 2 / 5
40% KP
8,558
16.6% share
8,748g
173 CS · 7.4/m
Face the 1nt#WIND
Xin Zhao · Mid
3 / 8 / 3
40% KP
11,009
21.4% share
9,089g
172 CS · 7.3/m
KierujęBronzy#EUNE
Twitch · ADC
6 / 3 / 1
46.7% KP
13,233
25.7% share
8,942g
157 CS · 6.7/m
karložan#1111
Alistar · Support
1 / 2 / 7
53.3% KP
4,801
9.3% share
6,463g
38 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
