Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 137 days ago
6 / 4 / 4
K / D / A
32.3%
Kill participation
686
Damage / min
10,718g
441.1 gold / min
18
5 placed · 3 cleared
179
7.4 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymemento mori#echo
Riven · Top
6 / 4 / 4
32.3% KP
16,671
16.6% share
10,718g
179 CS · 7.4/m
PomeranianOwner#EUNE
Ekko · Jungle
6 / 3 / 10
51.6% KP
22,561
22.5% share
12,510g
215 CS · 8.8/m
strainor#MID
Ahri · Mid
6 / 3 / 10
51.6% KP
21,283
21.2% share
11,974g
212 CS · 8.7/m
ne anlation#NEW
Zeri · ADC
11 / 1 / 7
58.1% KP
31,005
30.9% share
16,670g
264 CS · 10.9/m
Reformed Gierszo#EUNE
Lulu · Support
2 / 3 / 19
67.7% KP
8,673
8.7% share
8,542g
18 CS · 0.7/m
Red side
DefeatAnzor#SSett
Zaahen · Top
2 / 6 / 2
28.6% KP
15,960
24.8% share
8,979g
175 CS · 7.2/m
El Coksino#EUNE
Sylas · Jungle
3 / 6 / 3
42.9% KP
13,639
21.2% share
10,112g
128 CS · 5.3/m
Yolotelis#EOUNE
Irelia · Mid
5 / 7 / 4
64.3% KP
17,726
27.5% share
12,885g
228 CS · 9.4/m
awspratt#EUNE
Tristana · ADC
4 / 7 / 1
35.7% KP
12,469
19.4% share
11,178g
215 CS · 8.8/m
Tr3jbis#EUNE
Thresh · Support
0 / 5 / 5
35.7% KP
4,583
7.1% share
6,050g
37 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
