Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 136 days ago
3 / 6 / 1
K / D / A
23.5%
Kill participation
542.4
Damage / min
8,491g
384.8 gold / min
15
6 placed · 0 cleared
154
7 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTheCritMaster#Crit
Tryndamere · Top
5 / 3 / 3
21.1% KP
12,554
16.3% share
10,673g
185 CS · 8.4/m
sobili#sob
Ambessa · Jungle
9 / 2 / 6
39.5% KP
15,773
20.5% share
11,020g
187 CS · 8.5/m
Bejbik#Yea
Fizz · Mid
6 / 5 / 3
23.7% KP
14,261
18.5% share
9,616g
159 CS · 7.2/m
edru#goat
Jhin · ADC
13 / 2 / 13
68.4% KP
21,562
28% share
13,480g
175 CS · 7.9/m
Zasimek#EUNE
Seraphine · Support
5 / 5 / 21
68.4% KP
12,874
16.7% share
9,202g
23 CS · 1/m
Red side
Defeatmemento mori#echo
Riven · Top
3 / 6 / 1
23.5% KP
11,968
16.9% share
8,491g
154 CS · 7/m
sekcyjny209#EUNE
Olaf · Jungle
4 / 9 / 6
58.8% KP
15,748
22.2% share
9,685g
151 CS · 6.8/m
Ivysaur#XYZ
Hwei · Mid
6 / 4 / 4
58.8% KP
17,797
25.1% share
9,041g
148 CS · 6.7/m
Mpakalogataki#Lucky
Ezreal · ADC
3 / 13 / 6
52.9% KP
20,865
29.4% share
7,435g
120 CS · 5.4/m
gg din guld ske#EUNE
Milio · Support
1 / 6 / 8
52.9% KP
4,541
6.4% share
5,865g
28 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
