Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 136 days ago
10 / 4 / 9
K / D / A
52.8%
Kill participation
1,067.4
Damage / min
13,877g
526 gold / min
19
6 placed · 1 cleared
222
8.4 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymemento mori#echo
Riven · Top
10 / 4 / 9
52.8% KP
28,162
25.7% share
13,877g
222 CS · 8.4/m
MovieStarPlanet#EAST
Hecarim · Jungle
7 / 4 / 6
36.1% KP
12,834
11.7% share
12,512g
207 CS · 7.8/m
SabrinaCarpenter#IDF
Qiyana · Mid
1 / 14 / 7
22.2% KP
14,770
13.5% share
9,220g
171 CS · 6.5/m
rzygańsko ostre#guwno
Karthus · ADC
15 / 10 / 9
66.7% KP
43,238
39.4% share
17,064g
190 CS · 7.2/m
asdadsasddas#idk
Twisted Fate · Support
3 / 12 / 21
66.7% KP
10,744
9.8% share
9,067g
18 CS · 0.7/m
Red side
DefeatSp1ke v2#FUARK
Renekton · Top
4 / 9 / 5
21.4% KP
18,073
18.4% share
11,037g
219 CS · 8.3/m
Nuninho#SUS
Sylas · Jungle
7 / 6 / 13
47.6% KP
21,801
22.2% share
11,866g
184 CS · 7/m
CRINGE NPC FREAK#AIBOT
Zed · Mid
13 / 3 / 4
40.5% KP
18,975
19.3% share
10,738g
193 CS · 7.3/m
saya no uta#meat
Mel · ADC
13 / 10 / 5
42.9% KP
22,793
23.2% share
11,483g
145 CS · 5.5/m
SANAH#DRILL
Brand · Support
5 / 8 / 18
54.8% KP
16,558
16.9% share
9,690g
50 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
