Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 135 days ago
12 / 4 / 6
K / D / A
50%
Kill participation
1,171.5
Damage / min
11,927g
442.8 gold / min
24
6 placed · 6 cleared
201
7.5 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatStefanosAleksand#EUNE
Irelia · Top
4 / 1 / 6
43.5% KP
12,877
15.3% share
12,092g
279 CS · 10.4/m
Pumped Tomi#OSNS
Diana · Jungle
5 / 5 / 6
47.8% KP
13,931
16.6% share
12,129g
226 CS · 8.4/m
i play osu#bons
Katarina · Mid
7 / 9 / 2
39.1% KP
22,843
27.1% share
10,963g
173 CS · 6.4/m
QyLa#QyLa
Aphelios · ADC
5 / 10 / 4
39.1% KP
16,548
19.7% share
8,904g
145 CS · 5.4/m
1 week 2 climb#EUNE
Pantheon · Support
2 / 11 / 14
69.6% KP
17,939
21.3% share
8,136g
14 CS · 0.5/m
Red side
Victory17411471471#174
Riven · Top
3 / 5 / 4
19.4% KP
17,204
16.1% share
10,885g
207 CS · 7.7/m
humble666#2016
Kayn · Jungle
7 / 3 / 10
47.2% KP
22,592
21.1% share
12,885g
213 CS · 7.9/m
memento mori#echo
Annie · Mid
12 / 4 / 6
50% KP
31,553
29.4% share
11,927g
201 CS · 7.5/m
SzereloAkna#Aknus
Nilah · ADC
10 / 7 / 10
55.6% KP
17,142
16% share
15,204g
205 CS · 7.6/m
Lurcz#Lurcz
Rakan · Support
4 / 4 / 25
80.6% KP
18,652
17.4% share
10,148g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
