Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 135 days ago
15 / 3 / 6
K / D / A
61.8%
Kill participation
955.5
Damage / min
15,635g
508.5 gold / min
22
5 placed · 5 cleared
210
6.8 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat0l1ck0#urgot
Urgot · Top
1 / 10 / 0
4.5% KP
15,490
16.8% share
12,873g
242 CS · 7.9/m
c c#333
Rengar · Jungle
1 / 6 / 6
31.8% KP
15,589
16.9% share
12,012g
233 CS · 7.6/m
Pilfer#EUNE
Zoe · Mid
4 / 3 / 8
54.5% KP
27,048
29.3% share
11,512g
200 CS · 6.5/m
twtv ECSTASSYLOL#777
Kalista · ADC
15 / 6 / 3
81.8% KP
25,203
27.3% share
18,560g
300 CS · 9.8/m
cyniCK#Kayle
Nautilus · Support
1 / 9 / 14
68.2% KP
8,967
9.7% share
9,517g
30 CS · 1/m
Red side
Victorymemento mori#echo
Riven · Top
15 / 3 / 6
61.8% KP
29,383
28.6% share
15,635g
210 CS · 6.8/m
Fame#2424
Nidalee · Jungle
5 / 2 / 14
55.9% KP
20,417
19.9% share
13,306g
217 CS · 7.1/m
bilan8ropos#EUNE
Syndra · Mid
1 / 4 / 15
47.1% KP
25,131
24.4% share
11,809g
283 CS · 9.2/m
pain ink despair#EUNE
Zeri · ADC
12 / 6 / 9
61.8% KP
22,891
22.3% share
15,818g
240 CS · 7.8/m
Giusha1337#EUNE
Lulu · Support
1 / 7 / 23
70.6% KP
4,964
4.8% share
8,843g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
