Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 135 days ago
4 / 8 / 1
K / D / A
19.2%
Kill participation
420.3
Damage / min
10,949g
375.2 gold / min
27
6 placed · 5 cleared
233
8 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmemento mori#echo
Riven · Top
4 / 8 / 1
19.2% KP
12,266
13.6% share
10,949g
233 CS · 8/m
Mandorix#2711
Diana · Jungle
6 / 4 / 12
69.2% KP
22,130
24.6% share
13,135g
214 CS · 7.3/m
c c#333
Kayle · Mid
3 / 2 / 5
30.8% KP
12,921
14.4% share
10,896g
218 CS · 7.5/m
Forsaken Fujin#Fujin
Jhin · ADC
8 / 2 / 7
57.7% KP
25,875
28.8% share
15,451g
280 CS · 9.6/m
Izcrets#EUNE
Karma · Support
5 / 6 / 11
61.5% KP
16,799
18.7% share
9,313g
32 CS · 1.1/m
Red side
VictoryStefanosAleksand#EUNE
Volibear · Top
8 / 3 / 3
50% KP
21,751
23.7% share
15,473g
243 CS · 8.3/m
AmogusGaming374#sussy
Talon · Jungle
8 / 8 / 3
50% KP
25,978
28.3% share
13,305g
241 CS · 8.3/m
edru#goat
Ahri · Mid
3 / 2 / 4
31.8% KP
20,489
22.3% share
11,896g
270 CS · 9.3/m
Aristotelhs#999
Fiora · ADC
2 / 8 / 1
13.6% KP
10,788
11.7% share
11,616g
219 CS · 7.5/m
Mave#00088
Bard · Support
1 / 5 / 13
63.6% KP
12,945
14.1% share
9,199g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
