Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 135 days ago
12 / 2 / 4
K / D / A
40%
Kill participation
949.5
Damage / min
17,567g
571.3 gold / min
24
4 placed · 4 cleared
312
10.1 CS / min
Objective control
0
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbene#331
Jayce · Top
1 / 9 / 4
20.8% KP
11,748
11.8% share
10,640g
245 CS · 8/m
F L O R E N#Him
Elise · Jungle
6 / 7 / 8
58.3% KP
20,105
20.2% share
13,314g
174 CS · 5.7/m
Serkoo#EUNE
Brand · Mid
10 / 9 / 4
58.3% KP
33,609
33.7% share
14,177g
229 CS · 7.4/m
Zire#EUNE
Yasuo · ADC
6 / 8 / 6
50% KP
27,073
27.2% share
15,685g
275 CS · 8.9/m
saya no uta#meat
Nautilus · Support
1 / 7 / 12
54.2% KP
7,051
7.1% share
8,967g
42 CS · 1.4/m
Red side
Victorymemento mori#echo
Riven · Top
12 / 2 / 4
40% KP
29,197
30.3% share
17,567g
312 CS · 10.1/m
ill irl#EUNE
Naafiri · Jungle
10 / 5 / 7
42.5% KP
21,746
22.5% share
14,948g
244 CS · 7.9/m
1samuelson1#EUNE
Garen · Mid
4 / 6 / 7
27.5% KP
13,853
14.4% share
11,860g
193 CS · 6.3/m
Mileena#bimbo
Seraphine · ADC
8 / 4 / 13
52.5% KP
15,483
16.1% share
14,371g
221 CS · 7.2/m
Zahar in Minor#2137
Morgana · Support
6 / 7 / 14
50% KP
16,159
16.8% share
10,767g
50 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
