Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 135 days ago
12 / 4 / 7
K / D / A
55.9%
Kill participation
1,102
Damage / min
16,684g
545.2 gold / min
23
4 placed · 5 cleared
267
8.7 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPoop Dispenser#Poop
Ornn · Top
1 / 8 / 9
34.5% KP
9,634
10.5% share
8,992g
133 CS · 4.3/m
PesteDeVenetia#Clown
Kindred · Jungle
11 / 8 / 4
51.7% KP
23,406
25.6% share
13,981g
226 CS · 7.4/m
c c#333
Ryze · Mid
6 / 6 / 7
44.8% KP
19,847
21.7% share
12,992g
253 CS · 8.3/m
Katulu#EUNE
Vel'Koz · ADC
10 / 7 / 8
62.1% KP
27,922
30.5% share
14,281g
215 CS · 7/m
Peto#noob
Rell · Support
1 / 5 / 18
65.5% KP
10,601
11.6% share
8,611g
14 CS · 0.5/m
Red side
Victorymemento mori#echo
Riven · Top
12 / 4 / 7
55.9% KP
33,720
29.4% share
16,684g
267 CS · 8.7/m
Clownpierce#2384
Sylas · Jungle
6 / 5 / 12
52.9% KP
18,666
16.3% share
12,893g
178 CS · 5.8/m
need cute femboy#meow
Olaf · Mid
9 / 6 / 7
47.1% KP
25,214
22% share
15,214g
239 CS · 7.8/m
QAQzhaoAP4506303#77777
Varus · ADC
5 / 9 / 7
35.3% KP
22,752
19.9% share
15,156g
221 CS · 7.2/m
T1 Keria#focus
Rakan · Support
2 / 5 / 21
67.6% KP
14,154
12.4% share
10,560g
47 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
