Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 130 days ago
10 / 1 / 1
K / D / A
45.8%
Kill participation
879.4
Damage / min
14,955g
549.1 gold / min
22
5 placed · 3 cleared
292
10.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPoop Dispenser#Poop
Gwen · Top
1 / 5 / 0
10% KP
11,969
17.9% share
8,489g
183 CS · 6.7/m
aLeX#OKAYG
Lillia · Jungle
2 / 4 / 4
60% KP
18,560
27.7% share
9,656g
185 CS · 6.8/m
the best kata #EUNE
Katarina · Mid
3 / 7 / 3
60% KP
18,423
27.5% share
10,219g
208 CS · 7.6/m
leather jacket#bark
Draven · ADC
3 / 4 / 3
60% KP
11,563
17.3% share
11,492g
208 CS · 7.6/m
Dom1zaoHansao#jggap
Nautilus · Support
1 / 4 / 7
80% KP
6,441
9.6% share
7,169g
37 CS · 1.4/m
Red side
Victorymemento mori#echo
Riven · Top
10 / 1 / 1
45.8% KP
23,950
32% share
14,955g
292 CS · 10.7/m
Yunglerin#prase
Graves · Jungle
2 / 1 / 8
41.7% KP
9,269
12.4% share
11,294g
217 CS · 8/m
Infinite Edging#UwU
Ornn · Mid
3 / 1 / 7
41.7% KP
10,741
14.4% share
12,200g
229 CS · 8.4/m
MosXARH#Peina
Samira · ADC
7 / 4 / 3
41.7% KP
18,738
25.1% share
13,978g
234 CS · 8.6/m
Aoharu#青 春
Senna · Support
2 / 3 / 12
58.3% KP
12,068
16.1% share
9,222g
40 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
