Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 128 days ago
9 / 6 / 7
K / D / A
43.2%
Kill participation
1,378.3
Damage / min
16,708g
521.9 gold / min
24
7 placed · 4 cleared
261
8.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatΓΑΤΑΤΖΗΣ#2310
Tryndamere · Top
6 / 10 / 3
30% KP
19,718
20.1% share
12,490g
244 CS · 7.6/m
I PLAY SINGED #EUNE
Singed · Jungle
3 / 5 / 13
53.3% KP
15,807
16.1% share
11,662g
181 CS · 5.7/m
mati#BQG1
Katarina · Mid
10 / 10 / 3
43.3% KP
22,722
23.1% share
13,694g
206 CS · 6.4/m
Kac0217#EUNE
Swain · ADC
9 / 7 / 5
46.7% KP
26,833
27.3% share
14,610g
247 CS · 7.7/m
Andykee#HHH
Nami · Support
2 / 5 / 20
73.3% KP
13,264
13.5% share
9,592g
27 CS · 0.8/m
Red side
Victorymemento mori#echo
Riven · Top
9 / 6 / 7
43.2% KP
44,127
27.8% share
16,708g
261 CS · 8.2/m
lown#teo
Graves · Jungle
7 / 6 / 8
40.5% KP
21,353
13.5% share
16,051g
236 CS · 7.4/m
alexandur#EUNE
Viktor · Mid
11 / 2 / 9
54.1% KP
45,856
28.9% share
15,996g
269 CS · 8.4/m
Ylasherri#EUNE
Kog'Maw · ADC
5 / 7 / 6
29.7% KP
31,836
20.1% share
13,365g
238 CS · 7.4/m
Byqqu#EUNE
Poppy · Support
5 / 9 / 12
45.9% KP
15,437
9.7% share
10,836g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
