Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 128 days ago
7 / 1 / 5
K / D / A
41.4%
Kill participation
785.8
Damage / min
12,579g
501.2 gold / min
24
8 placed · 2 cleared
252
10 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSlezy#SIAB
Trundle · Top
2 / 7 / 2
28.6% KP
12,476
18.9% share
8,132g
184 CS · 7.3/m
Aca Ukras#8970
Kayn · Jungle
4 / 6 / 4
57.1% KP
14,548
22% share
9,044g
144 CS · 5.7/m
theDogProgrammer#EUNE
Twisted Fate · Mid
2 / 7 / 5
50% KP
15,420
23.3% share
10,083g
184 CS · 7.3/m
Xynio#EUNE
Kai'Sa · ADC
5 / 4 / 1
42.9% KP
19,389
29.3% share
10,516g
209 CS · 8.3/m
Moon#Blau
Zilean · Support
1 / 5 / 11
85.7% KP
4,265
6.5% share
6,652g
10 CS · 0.4/m
Red side
Victorymemento mori#echo
Riven · Top
7 / 1 / 5
41.4% KP
19,724
21.1% share
12,579g
252 CS · 10/m
grasshopper27#freak
Naafiri · Jungle
16 / 0 / 5
72.4% KP
23,974
25.7% share
14,894g
234 CS · 9.3/m
Tomaszek8 walczy#EUNE
Ahri · Mid
1 / 4 / 12
44.8% KP
23,154
24.8% share
9,058g
188 CS · 7.5/m
julian#tbmns
Senna · ADC
2 / 4 / 10
41.4% KP
16,169
17.3% share
11,590g
188 CS · 7.5/m
OnlyTFTLeagueBad#EUNE
Leona · Support
3 / 5 / 11
48.3% KP
10,337
11.1% share
7,394g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
