Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 128 days ago
12 / 1 / 7
K / D / A
76%
Kill participation
965.8
Damage / min
15,918g
554 gold / min
31
6 placed · 5 cleared
240
8.4 CS / min
Objective control
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNaDnoZNimi#naut
Teemo · Top
3 / 5 / 1
20% KP
13,684
18.3% share
8,371g
180 CS · 6.3/m
alexx#1v9
Master Yi · Jungle
5 / 6 / 5
50% KP
16,105
21.5% share
11,974g
237 CS · 8.2/m
ProFessoR SlayeR#EUNE
Diana · Mid
4 / 10 / 6
50% KP
17,385
23.3% share
10,221g
171 CS · 6/m
L á t o m#vei
Veigar · ADC
5 / 3 / 11
80% KP
18,933
25.3% share
12,463g
233 CS · 8.1/m
japko#4200
Lulu · Support
3 / 1 / 13
80% KP
8,640
11.6% share
8,695g
33 CS · 1.1/m
Red side
Victorymemento mori#echo
Riven · Top
12 / 1 / 7
76% KP
27,751
34.4% share
15,918g
240 CS · 8.4/m
EsPiedirsuBikses#jeff
Jarvan IV · Jungle
9 / 3 / 11
80% KP
14,607
18.1% share
14,273g
216 CS · 7.5/m
Frank612#EUNE
Lissandra · Mid
2 / 4 / 12
56% KP
17,829
22.1% share
12,291g
245 CS · 8.5/m
Rasny#Cwe1
Senna · ADC
2 / 6 / 15
68% KP
12,619
15.6% share
12,788g
202 CS · 7/m
Erinho#031
Nami · Support
0 / 6 / 16
64% KP
7,922
9.8% share
7,979g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
