Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 128 days ago
7 / 2 / 4
K / D / A
26.8%
Kill participation
550
Damage / min
12,154g
496.1 gold / min
19
6 placed · 3 cleared
201
8.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat17411471471#174
Kayle · Top
3 / 5 / 3
30% KP
10,304
13% share
8,508g
166 CS · 6.8/m
4 Spirits 1 King#Dyr
Udyr · Jungle
5 / 7 / 3
40% KP
25,688
32.3% share
10,105g
184 CS · 7.5/m
Blocked Account#2137
Viego · Mid
7 / 12 / 4
55% KP
18,956
23.9% share
11,652g
171 CS · 7/m
AdamFekete#azjo
Senna · ADC
4 / 7 / 5
45% KP
13,463
16.9% share
11,307g
159 CS · 6.5/m
Bedele#1v9
Leona · Support
1 / 10 / 7
40% KP
11,050
13.9% share
6,478g
35 CS · 1.4/m
Red side
Victorymemento mori#echo
Riven · Top
7 / 2 / 4
26.8% KP
13,476
14.4% share
12,154g
201 CS · 8.2/m
RAKIQ V NARGATA#WAGMI
Sylas · Jungle
7 / 3 / 18
61% KP
26,642
28.4% share
12,635g
173 CS · 7.1/m
xShadowsx12#EUNE
Diana · Mid
13 / 6 / 6
46.3% KP
30,850
32.9% share
14,859g
237 CS · 9.7/m
Nino Nakano#kata
Katarina · ADC
9 / 3 / 7
39% KP
13,690
14.6% share
12,030g
162 CS · 6.6/m
i miss all hook#Patte
Pyke · Support
5 / 6 / 11
39% KP
9,197
9.8% share
9,200g
39 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
