Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 126 days ago
4 / 3 / 5
K / D / A
36%
Kill participation
817.6
Damage / min
14,639g
470.2 gold / min
24
7 placed · 2 cleared
276
8.9 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmemento mori#echo
Riven · Top
4 / 3 / 5
36% KP
25,456
19% share
14,639g
276 CS · 8.9/m
MACHYMEK#MCHM
Graves · Jungle
8 / 8 / 5
52% KP
26,915
20% share
13,717g
242 CS · 7.8/m
MAD HATTER 666#1312
Xerath · Mid
4 / 5 / 5
36% KP
30,388
22.6% share
11,077g
240 CS · 7.7/m
Kaukas#EUNE
Karthus · ADC
3 / 10 / 10
52% KP
35,741
26.6% share
12,140g
227 CS · 7.3/m
ByMolotow#EUNE
Thresh · Support
6 / 9 / 13
76% KP
15,755
11.7% share
10,005g
23 CS · 0.7/m
Red side
VictoryHappy1Hour#EUNE
Gragas · Top
1 / 3 / 4
14.3% KP
12,850
12.4% share
11,005g
249 CS · 8/m
NinjaZX6R#Yikes
Aatrox · Jungle
6 / 4 / 16
62.9% KP
21,318
20.6% share
14,860g
277 CS · 8.9/m
blade phantom#kzn
Ahri · Mid
12 / 2 / 9
60% KP
30,943
29.8% share
15,316g
280 CS · 9/m
FRAME MOGGED#LOW
Fiora · ADC
15 / 7 / 12
77.1% KP
30,501
29.4% share
19,746g
247 CS · 7.9/m
Mara#meoww
Nautilus · Support
1 / 9 / 23
68.6% KP
8,058
7.8% share
9,574g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
