Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 126 days ago
7 / 1 / 8
K / D / A
65.2%
Kill participation
709.2
Damage / min
14,346g
522.3 gold / min
17
8 placed · 0 cleared
255
9.3 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatvampire heart#ゼロから
Irelia · Top
0 / 3 / 2
11.1% KP
6,502
10.1% share
9,117g
222 CS · 8.1/m
Pip#lll
Graves · Jungle
7 / 4 / 4
61.1% KP
19,919
31% share
12,703g
239 CS · 8.7/m
Høÿhî#Hoyhi
Fizz · Mid
4 / 6 / 6
55.6% KP
14,547
22.6% share
10,677g
172 CS · 6.3/m
Impulsive#000
Seraphine · ADC
3 / 5 / 5
44.4% KP
11,370
17.7% share
10,370g
190 CS · 6.9/m
Aoharu#青 春
Senna · Support
4 / 5 / 8
66.7% KP
11,933
18.6% share
9,493g
32 CS · 1.2/m
Red side
Victorymemento mori#echo
Riven · Top
7 / 1 / 8
65.2% KP
19,478
26.7% share
14,346g
255 CS · 9.3/m
GodReborn#6vs7
Shyvana · Jungle
5 / 4 / 8
56.5% KP
18,680
25.6% share
13,712g
242 CS · 8.8/m
kocham kotki#purr
Galio · Mid
3 / 3 / 11
60.9% KP
10,668
14.6% share
10,330g
196 CS · 7.1/m
Ady#zzz
Twitch · ADC
6 / 6 / 6
52.2% KP
17,241
23.6% share
12,567g
219 CS · 8/m
Gates of Olympus#222
Yuumi · Support
2 / 4 / 18
87% KP
6,941
9.5% share
9,008g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
