Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renekton
Victory
Ranked Solo/Duo · 126 days ago
11 / 5 / 9
K / D / A
55.6%
Kill participation
1,317.1
Damage / min
16,201g
519.8 gold / min
17
5 placed · 0 cleared
287
9.2 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatΑΒΓΟΥΛΑΚΗΣGEORGE#CHEF
Ambessa · Top
10 / 9 / 10
58.8% KP
41,457
28% share
13,583g
180 CS · 5.8/m
Fluttershy oωo#333
Lillia · Jungle
5 / 11 / 11
47.1% KP
35,649
24.1% share
12,640g
198 CS · 6.4/m
Edi#TISZA
Ekko · Mid
7 / 3 / 7
41.2% KP
28,544
19.3% share
13,644g
269 CS · 8.6/m
Anzor#SSett
Jhin · ADC
8 / 6 / 10
52.9% KP
28,815
19.5% share
16,536g
252 CS · 8.1/m
jubby#55jb
Seraphine · Support
4 / 7 / 16
58.8% KP
13,536
9.1% share
9,644g
40 CS · 1.3/m
Red side
Victorymemento mori#echo
Renekton · Top
11 / 5 / 9
55.6% KP
41,050
29.4% share
16,201g
287 CS · 9.2/m
gud def#7517
Nasus · Jungle
7 / 5 / 10
47.2% KP
34,555
24.8% share
13,958g
225 CS · 7.2/m
B Rabbitt#EUNE
Galio · Mid
9 / 8 / 7
44.4% KP
31,256
22.4% share
13,671g
239 CS · 7.7/m
BANGARANGA#BGR
Caitlyn · ADC
7 / 8 / 7
38.9% KP
23,924
17.2% share
14,666g
208 CS · 6.7/m
KarmaIsByMySide#Karma
Thresh · Support
2 / 8 / 17
52.8% KP
8,676
6.2% share
9,299g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
