Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 126 days ago
16 / 2 / 4
K / D / A
60.6%
Kill participation
1,508.1
Damage / min
16,499g
664.8 gold / min
14
4 placed · 2 cleared
209
8.4 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymemento mori#echo
Riven · Top
16 / 2 / 4
60.6% KP
37,427
40.5% share
16,499g
209 CS · 8.4/m
Vash#6969
Zac · Jungle
4 / 2 / 7
33.3% KP
10,975
11.9% share
10,342g
179 CS · 7.2/m
Sumir#1234
Viktor · Mid
1 / 4 / 2
9.1% KP
12,129
13.1% share
8,903g
186 CS · 7.5/m
Chinese Name#QMAX
Mel · ADC
12 / 3 / 3
45.5% KP
19,455
21% share
13,713g
225 CS · 9.1/m
uTRIPu#EUNE
Bard · Support
0 / 5 / 14
42.4% KP
12,453
13.5% share
7,695g
15 CS · 0.6/m
Red side
DefeatDiviner#EUNE
Nasus · Top
3 / 12 / 0
18.8% KP
11,520
17.3% share
7,729g
143 CS · 5.8/m
heartache#cielo
Evelynn · Jungle
6 / 4 / 3
56.3% KP
18,911
28.4% share
9,879g
174 CS · 7/m
44teca#aura
Syndra · Mid
6 / 4 / 5
68.8% KP
17,859
26.9% share
9,871g
199 CS · 8/m
Clarity#싫어하다
Ashe · ADC
1 / 9 / 5
37.5% KP
13,820
20.8% share
9,938g
225 CS · 9.1/m
lllidan evil#0308
Soraka · Support
0 / 4 / 9
56.3% KP
4,401
6.6% share
5,808g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
