Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 126 days ago
7 / 5 / 7
K / D / A
40%
Kill participation
828
Damage / min
12,273g
532.8 gold / min
13
6 placed · 1 cleared
206
8.9 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymemento mori#echo
Riven · Top
7 / 5 / 7
40% KP
19,071
22.7% share
12,273g
206 CS · 8.9/m
veveras003#EUNE
Elise · Jungle
10 / 2 / 9
54.3% KP
14,434
17.2% share
13,151g
164 CS · 7.1/m
Freestyle#WARCP
Viktor · Mid
7 / 3 / 11
51.4% KP
22,302
26.6% share
12,170g
207 CS · 9/m
vanko 1#4949
Kai'Sa · ADC
7 / 4 / 9
45.7% KP
16,834
20.1% share
12,691g
192 CS · 8.3/m
wesley#him1
Tahm Kench · Support
4 / 2 / 18
62.9% KP
11,312
13.5% share
8,904g
17 CS · 0.7/m
Red side
DefeatItsAlex2#EUNE
Darius · Top
4 / 6 / 3
43.8% KP
11,290
18.1% share
9,299g
148 CS · 6.4/m
Lørd øƒ Frëñzÿ#MIDRA
Cho'Gath · Jungle
2 / 8 / 8
62.5% KP
9,599
15.4% share
8,858g
162 CS · 7/m
duszek#feet
Qiyana · Mid
7 / 9 / 4
68.8% KP
15,829
25.4% share
9,348g
143 CS · 6.2/m
HemoGoblin#LARP
Vladimir · ADC
1 / 5 / 7
50% KP
13,542
21.7% share
9,160g
191 CS · 8.3/m
Unlucky Revo#frtk
Senna · Support
2 / 7 / 8
62.5% KP
12,044
19.3% share
7,137g
37 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
