Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 125 days ago
6 / 2 / 3
K / D / A
50%
Kill participation
622.8
Damage / min
12,840g
484.5 gold / min
23
11 placed · 1 cleared
262
9.9 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBabylon#city
Jax · Top
1 / 4 / 2
16.7% KP
12,442
19.1% share
8,398g
173 CS · 6.5/m
adulda#EUNE
Diana · Jungle
5 / 4 / 5
55.6% KP
11,152
17.1% share
12,122g
195 CS · 7.4/m
CRINGE NPC FREAK#AIBOT
Zed · Mid
5 / 5 / 5
55.6% KP
16,797
25.8% share
10,600g
195 CS · 7.4/m
Anrteus#rdctd
Aurelion Sol · ADC
7 / 1 / 5
66.7% KP
20,708
31.8% share
12,877g
251 CS · 9.5/m
karložan#1111
Alistar · Support
0 / 5 / 12
66.7% KP
4,037
6.2% share
6,978g
26 CS · 1/m
Red side
Victorymemento mori#echo
Riven · Top
6 / 2 / 3
50% KP
16,505
20.8% share
12,840g
262 CS · 9.9/m
theDogProgrammer#EUNE
Udyr · Jungle
1 / 1 / 8
50% KP
7,182
9% share
10,363g
204 CS · 7.7/m
Another Day#000
Yone · Mid
6 / 6 / 4
55.6% KP
27,667
34.8% share
12,350g
241 CS · 9.1/m
Yolotelis#EOUNE
Tristana · ADC
1 / 4 / 6
38.9% KP
19,387
24.4% share
12,521g
275 CS · 10.4/m
AimKat#EUNE
Thresh · Support
4 / 5 / 6
55.6% KP
8,690
10.9% share
8,030g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
