Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fiora
Defeat
Ranked Solo/Duo · 124 days ago
2 / 10 / 2
K / D / A
17.4%
Kill participation
799.8
Damage / min
13,650g
389.6 gold / min
22
6 placed · 3 cleared
275
7.8 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAgnieszka Bąk 67#Bąk
K'Sante · Top
7 / 5 / 6
35.1% KP
26,227
16.3% share
14,720g
230 CS · 6.6/m
Regnum#EUNE1
Shaco · Jungle
4 / 5 / 12
43.2% KP
20,251
12.6% share
15,105g
229 CS · 6.5/m
StefanosAleksand#EUNE
Irelia · Mid
10 / 6 / 4
37.8% KP
26,493
16.5% share
16,194g
291 CS · 8.3/m
Moon#Blau
Vladimir · ADC
15 / 4 / 8
62.2% KP
76,804
47.7% share
20,624g
299 CS · 8.5/m
nao jinguji#flow
Karma · Support
1 / 3 / 18
51.4% KP
11,141
6.9% share
10,911g
33 CS · 0.9/m
Red side
Defeatmemento mori#echo
Fiora · Top
2 / 10 / 2
17.4% KP
28,019
18.1% share
13,650g
275 CS · 7.8/m
Shrekster#Storm
Naafiri · Jungle
8 / 6 / 4
52.2% KP
25,445
16.4% share
15,408g
273 CS · 7.8/m
Cleagibinhae#1294
Viktor · Mid
6 / 6 / 9
65.2% KP
46,991
30.3% share
12,637g
218 CS · 6.2/m
Zire#EUNE
Ezreal · ADC
2 / 7 / 8
43.5% KP
27,984
18% share
11,990g
223 CS · 6.4/m
uprzytamniacz#botow
Swain · Support
5 / 8 / 12
73.9% KP
26,624
17.2% share
12,306g
74 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
