Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 124 days ago
14 / 12 / 8
K / D / A
42.3%
Kill participation
1,197.1
Damage / min
19,123g
491.8 gold / min
30
4 placed · 6 cleared
289
7.4 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryIreliaIRL#4444
Irelia · Top
11 / 11 / 11
44.9% KP
43,479
24% share
21,621g
289 CS · 7.4/m
goodnight gnarz#bye
Evelynn · Jungle
8 / 7 / 15
46.9% KP
29,231
16.1% share
17,136g
262 CS · 6.7/m
usseewa#元気です
Tristana · Mid
14 / 8 / 12
53.1% KP
51,080
28.2% share
19,109g
287 CS · 7.4/m
cwеlozaurus#L60
Karthus · ADC
13 / 17 / 17
61.2% KP
47,676
26.3% share
20,318g
279 CS · 7.2/m
KarmaIsByMySide#Karma
Nautilus · Support
3 / 9 / 25
57.1% KP
9,669
5.3% share
11,690g
32 CS · 0.8/m
Red side
Defeatmemento mori#echo
Riven · Top
14 / 12 / 8
42.3% KP
46,549
31% share
19,123g
289 CS · 7.4/m
xzanngou#XXXX
Naafiri · Jungle
12 / 9 / 14
50% KP
33,796
22.5% share
19,167g
299 CS · 7.7/m
Gin Retsina MD#KETA
Galio · Mid
6 / 8 / 14
38.5% KP
23,483
15.7% share
14,058g
215 CS · 5.5/m
ppc#hmm
Mel · ADC
18 / 10 / 10
53.8% KP
34,974
23.3% share
22,388g
336 CS · 8.6/m
GrubyTypOdWizji#Gruby
Karma · Support
2 / 10 / 29
59.6% KP
11,137
7.4% share
12,498g
44 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
