Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 124 days ago
8 / 7 / 5
K / D / A
36.1%
Kill participation
790.2
Damage / min
16,298g
505.4 gold / min
23
7 placed · 1 cleared
277
8.6 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
4
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJamppuJam#EUNE
Yorick · Top
4 / 8 / 8
25% KP
17,192
13.1% share
12,062g
196 CS · 6.1/m
Flame#7337
Nasus · Jungle
10 / 2 / 11
43.8% KP
21,045
16% share
16,860g
238 CS · 7.4/m
MΙD Scripts#EUNE
Sylas · Mid
21 / 6 / 10
64.6% KP
43,170
32.9% share
18,266g
225 CS · 7/m
TheTiltedIPotato#UNOWN
Ashe · ADC
12 / 10 / 11
47.9% KP
27,756
21.2% share
18,593g
262 CS · 8.1/m
shaitan#4444
Senna · Support
1 / 10 / 29
62.5% KP
22,013
16.8% share
11,464g
31 CS · 1/m
Red side
Defeatmemento mori#echo
Riven · Top
8 / 7 / 5
36.1% KP
25,485
15.2% share
16,298g
277 CS · 8.6/m
Independent#INDE
Graves · Jungle
8 / 10 / 11
52.8% KP
35,148
20.9% share
16,307g
253 CS · 7.8/m
nonchalant adam#kret
Ahri · Mid
7 / 9 / 7
38.9% KP
30,252
18% share
14,358g
249 CS · 7.7/m
CristiFiora#WON
Fiora · ADC
11 / 13 / 3
38.9% KP
44,162
26.3% share
16,531g
234 CS · 7.3/m
Queen Miu#EUNE
Zyra · Support
2 / 9 / 14
44.4% KP
33,006
19.6% share
10,740g
77 CS · 2.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
