Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 123 days ago
5 / 6 / 6
K / D / A
68.8%
Kill participation
558.9
Damage / min
14,231g
473.6 gold / min
24
5 placed · 5 cleared
262
8.7 CS / min
Objective control
4
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNoxus guillotine#EUNE
Darius · Top
10 / 3 / 3
40.6% KP
17,490
18% share
13,562g
211 CS · 7/m
skovgaard518501#gård1
Rengar · Jungle
10 / 4 / 8
56.3% KP
18,311
18.8% share
14,681g
222 CS · 7.4/m
xShadowsx12#EUNE
Lissandra · Mid
5 / 6 / 9
43.8% KP
25,006
25.7% share
12,373g
255 CS · 8.5/m
wojanek JD#1029
Sivir · ADC
6 / 1 / 14
62.5% KP
26,481
27.2% share
18,258g
315 CS · 10.5/m
Wait Iam Goated#xdddd
Thresh · Support
1 / 2 / 21
68.8% KP
9,949
10.2% share
9,090g
25 CS · 0.8/m
Red side
Defeatmemento mori#echo
Riven · Top
5 / 6 / 6
68.8% KP
16,796
25.2% share
14,231g
262 CS · 8.7/m
Netoris#sus
Master Yi · Jungle
5 / 6 / 1
37.5% KP
11,888
17.9% share
14,968g
242 CS · 8.1/m
Cobie DB#EUNU
Viktor · Mid
2 / 7 / 4
37.5% KP
20,141
30.2% share
11,075g
257 CS · 8.6/m
Lonely Road#asd
Senna · ADC
2 / 4 / 9
68.8% KP
10,787
16.2% share
13,025g
231 CS · 7.7/m
Poppynator#P0P
Poppy · Support
2 / 9 / 4
37.5% KP
6,976
10.5% share
8,029g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
