Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 123 days ago
3 / 2 / 4
K / D / A
16.7%
Kill participation
462.5
Damage / min
10,478g
400.4 gold / min
17
6 placed · 3 cleared
203
7.8 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAjax#Alex
Kennen · Top
4 / 5 / 3
50% KP
21,548
33.3% share
10,743g
221 CS · 8.4/m
Flame#7337
Nasus · Jungle
3 / 3 / 3
42.9% KP
8,538
13.2% share
8,971g
171 CS · 6.5/m
adulda#EUNE
Syndra · Mid
3 / 12 / 6
64.3% KP
20,582
31.8% share
9,177g
157 CS · 6/m
low cortisol jng#HECA
Twitch · ADC
3 / 9 / 1
28.6% KP
7,956
12.3% share
9,972g
164 CS · 6.3/m
Mosquito#ate
Lulu · Support
1 / 13 / 6
50% KP
6,149
9.5% share
6,769g
36 CS · 1.4/m
Red side
Victorymemento mori#echo
Riven · Top
3 / 2 / 4
16.7% KP
12,102
12% share
10,478g
203 CS · 7.8/m
SommerLiebe#EUNE
Taliyah · Jungle
10 / 3 / 8
42.9% KP
17,074
16.9% share
13,594g
204 CS · 7.8/m
wfk#WAWA
Xerath · Mid
6 / 1 / 17
54.8% KP
28,115
27.8% share
10,205g
144 CS · 5.5/m
RIPCRITSHYVANA#FRITO
Draven · ADC
19 / 2 / 7
61.9% KP
30,416
30.1% share
16,870g
214 CS · 8.2/m
Motýlek Onomík#POKI
Pyke · Support
4 / 7 / 20
57.1% KP
13,325
13.2% share
9,119g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
