Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 123 days ago
7 / 5 / 0
K / D / A
41.2%
Kill participation
926.8
Damage / min
15,753g
517.1 gold / min
13
4 placed · 0 cleared
294
9.6 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmemento mori#echo
Riven · Top
7 / 5 / 0
41.2% KP
28,237
34.3% share
15,753g
294 CS · 9.6/m
solek#ily
Talon · Jungle
6 / 7 / 3
52.9% KP
18,769
22.8% share
13,770g
197 CS · 6.5/m
CristiFiora#WON
Syndra · Mid
0 / 8 / 2
11.8% KP
13,309
16.2% share
8,795g
198 CS · 6.5/m
Zargholl#1337
Senna · ADC
3 / 4 / 4
41.2% KP
14,759
17.9% share
14,674g
253 CS · 8.3/m
L V N T#1v9
Leona · Support
1 / 5 / 5
35.3% KP
7,286
8.8% share
7,961g
45 CS · 1.5/m
Red side
VictorySuykun#PKMN
Shen · Top
2 / 4 / 12
48.3% KP
12,111
13.5% share
10,972g
204 CS · 6.7/m
TWTV omrifc#Kayn
Kayn · Jungle
10 / 6 / 11
72.4% KP
28,320
31.7% share
14,899g
231 CS · 7.6/m
Sisyphus#15975
Tryndamere · Mid
9 / 2 / 5
48.3% KP
21,276
23.8% share
16,150g
287 CS · 9.4/m
Helski#EUNE
Annie · ADC
8 / 5 / 4
41.4% KP
18,497
20.7% share
14,007g
238 CS · 7.8/m
the chosen one#ekko
Thresh · Support
0 / 0 / 19
65.5% KP
9,205
10.3% share
8,280g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
