Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 123 days ago
11 / 4 / 4
K / D / A
34.1%
Kill participation
1,090.7
Damage / min
15,831g
604.2 gold / min
12
4 placed · 1 cleared
263
10 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcwеlozaurus#L60
Sion · Top
5 / 9 / 2
31.8% KP
18,330
22.8% share
11,561g
206 CS · 7.9/m
meowav#EUNE
Fiddlesticks · Jungle
4 / 7 / 9
59.1% KP
17,025
21.2% share
10,042g
156 CS · 6/m
asdadsasddas#idk
Qiyana · Mid
6 / 13 / 1
31.8% KP
17,660
22% share
10,464g
191 CS · 7.3/m
ray of darkness#sozia
Sivir · ADC
4 / 7 / 2
27.3% KP
19,153
23.9% share
12,842g
260 CS · 9.9/m
veveras003#EUNE
Elise · Support
3 / 8 / 9
54.5% KP
8,068
10.1% share
8,004g
20 CS · 0.8/m
Red side
VictoryJhingerbread#Spicy
Kennen · Top
4 / 8 / 6
22.7% KP
22,015
17.8% share
9,194g
136 CS · 5.2/m
TWTV omrifc#Kayn
Kayn · Jungle
9 / 5 / 7
36.4% KP
22,340
18.1% share
13,770g
195 CS · 7.4/m
memento mori#echo
Riven · Mid
11 / 4 / 4
34.1% KP
28,577
23.2% share
15,831g
263 CS · 10/m
APHELIKING#6666
Aphelios · ADC
16 / 2 / 5
47.7% KP
32,064
26% share
17,779g
273 CS · 10.4/m
shaitan#4444
Senna · Support
4 / 3 / 22
59.1% KP
18,409
14.9% share
11,194g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
