Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jax
Victory
Ranked Solo/Duo · 122 days ago
11 / 2 / 13
K / D / A
60%
Kill participation
1,438.5
Damage / min
17,266g
563 gold / min
19
11 placed · 0 cleared
265
8.6 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymemento mori#echo
Jax · Top
11 / 2 / 13
60% KP
44,114
30.7% share
17,266g
265 CS · 8.6/m
ItzNightmareLoL2#EUNE
Wukong · Jungle
13 / 5 / 15
70% KP
29,323
20.4% share
15,165g
183 CS · 6/m
Sema#3107
Xerath · Mid
4 / 9 / 19
57.5% KP
22,163
15.4% share
11,738g
199 CS · 6.5/m
Pieniuu#EUNE
Brand · ADC
10 / 8 / 15
62.5% KP
34,734
24.1% share
13,997g
175 CS · 5.7/m
FRAME MOGGED#LOW
Alistar · Support
2 / 6 / 29
77.5% KP
13,517
9.4% share
10,138g
34 CS · 1.1/m
Red side
Defeatvampire heart#ゼロから
Sylas · Top
5 / 8 / 4
30% KP
20,129
17.1% share
10,454g
166 CS · 5.4/m
Adam#RANK1
Ekko · Jungle
3 / 6 / 11
46.7% KP
31,888
27.1% share
13,464g
236 CS · 7.7/m
ItsAlex2#EUNE
Aatrox · Mid
10 / 7 / 3
43.3% KP
27,212
23.1% share
13,497g
205 CS · 6.7/m
Yolotelis#EOUNE
Samira · ADC
10 / 11 / 6
53.3% KP
26,159
22.3% share
15,683g
233 CS · 7.6/m
Suykun#PKMN
Leona · Support
2 / 8 / 16
60% KP
12,159
10.3% share
10,250g
39 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
