Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Diana
Defeat
Ranked Solo/Duo · 122 days ago
1 / 7 / 4
K / D / A
71.4%
Kill participation
483.6
Damage / min
8,163g
366.1 gold / min
21
9 placed · 2 cleared
168
7.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat195cmMogger#mged
Sett · Top
0 / 5 / 2
28.6% KP
11,401
23.6% share
6,560g
160 CS · 7.2/m
memento mori#echo
Diana · Jungle
1 / 7 / 4
71.4% KP
10,784
22.3% share
8,163g
168 CS · 7.5/m
Rendina#SIGMA
Veigar · Mid
3 / 3 / 1
57.1% KP
9,185
19% share
10,125g
205 CS · 9.2/m
BIG MAN JHON#JOHN
Samira · ADC
2 / 8 / 2
57.1% KP
13,876
28.7% share
7,969g
165 CS · 7.4/m
Warik Taric#420
Taric · Support
1 / 9 / 3
57.1% KP
3,123
6.5% share
5,676g
45 CS · 2/m
Red side
VictorycVläd#vlud
Jayce · Top
2 / 0 / 4
18.8% KP
12,665
14.7% share
10,430g
229 CS · 10.3/m
Yolotelis#EOUNE
Nasus · Jungle
12 / 2 / 10
68.8% KP
17,682
20.5% share
12,208g
172 CS · 7.7/m
Cleomenes#EUNE
Xerath · Mid
4 / 1 / 8
37.5% KP
14,583
16.9% share
9,350g
201 CS · 9/m
MOGGED#2311
Sivir · ADC
13 / 1 / 11
75% KP
33,351
38.7% share
14,970g
212 CS · 9.5/m
Saietenth#5229
Thresh · Support
1 / 3 / 21
68.8% KP
7,912
9.2% share
7,062g
13 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
