Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jax
Defeat
Ranked Solo/Duo · 112 days ago
2 / 3 / 2
K / D / A
25%
Kill participation
397
Damage / min
9,956g
350.2 gold / min
19
9 placed · 1 cleared
217
7.6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmemento mori#echo
Jax · Top
2 / 3 / 2
25% KP
11,287
12.2% share
9,956g
217 CS · 7.6/m
GabrychaBąk123#JDisa
Aatrox · Jungle
5 / 7 / 4
56.3% KP
22,330
24.2% share
11,811g
188 CS · 6.6/m
trauma#zxd2
Malzahar · Mid
7 / 6 / 2
56.3% KP
24,629
26.7% share
12,538g
204 CS · 7.2/m
Zackle#trash
Sivir · ADC
2 / 5 / 2
25% KP
28,845
31.3% share
12,317g
284 CS · 10/m
Izcrets#EUNE
Thresh · Support
0 / 7 / 6
37.5% KP
5,211
5.6% share
6,611g
35 CS · 1.2/m
Red side
Victoryuuuuuuuuuuu#feet
Heimerdinger · Top
1 / 4 / 9
35.7% KP
33,200
28.7% share
11,264g
220 CS · 7.7/m
16 γραμμες#11111
Ekko · Jungle
11 / 3 / 12
82.1% KP
31,026
26.8% share
15,699g
229 CS · 8.1/m
CEPINXD#11111
Qiyana · Mid
9 / 4 / 5
50% KP
21,241
18.3% share
12,678g
197 CS · 6.9/m
Yumara#mel
Xayah · ADC
5 / 5 / 5
35.7% KP
22,597
19.5% share
14,290g
260 CS · 9.1/m
OTPYasuo55#EUNE
Alistar · Support
2 / 2 / 13
53.6% KP
7,712
6.7% share
8,020g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
