Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 104 days ago
2 / 2 / 0
K / D / A
33.3%
Kill participation
509.6
Damage / min
5,893g
371.4 gold / min
9
5 placed · 0 cleared
146
9.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymati#BQG1
Olaf · Top
3 / 2 / 0
21.4% KP
9,823
26.7% share
6,778g
134 CS · 8.4/m
Misanthrope#G0AT
Sylas · Jungle
3 / 0 / 3
42.9% KP
6,413
17.4% share
6,770g
128 CS · 8.1/m
DesperateNasus#K R
Kayle · Mid
2 / 3 / 3
35.7% KP
5,805
15.8% share
5,952g
125 CS · 7.9/m
0111mgwa#peace
Draven · ADC
6 / 1 / 0
42.9% KP
10,164
27.6% share
7,794g
138 CS · 8.7/m
cVläd#vlud
Karma · Support
0 / 0 / 8
57.1% KP
4,574
12.4% share
4,632g
30 CS · 1.9/m
Red side
Defeatmemento mori#echo
Riven · Top
2 / 2 / 0
33.3% KP
8,086
25.5% share
5,893g
146 CS · 9.2/m
cipkołak#kubuś
Nunu & Willump · Jungle
1 / 2 / 3
66.7% KP
4,700
14.8% share
5,512g
95 CS · 6/m
totally spies#lux
Lux · Mid
2 / 4 / 1
50% KP
7,998
25.2% share
6,196g
123 CS · 7.8/m
apantsak#ΝΩΕ
Kalista · ADC
1 / 2 / 0
16.7% KP
8,206
25.9% share
5,635g
127 CS · 8/m
NEON XXL#sta1
Leona · Support
0 / 4 / 1
16.7% KP
2,744
8.6% share
3,640g
23 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
