Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 98 days ago
6 / 4 / 11
K / D / A
51.5%
Kill participation
946.4
Damage / min
16,308g
458.1 gold / min
23
6 placed · 2 cleared
281
7.9 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmemento mori#echo
Riven · Top
6 / 4 / 11
51.5% KP
33,692
24.7% share
16,308g
281 CS · 7.9/m
litonex#1234
Briar · Jungle
10 / 8 / 10
60.6% KP
22,704
16.7% share
14,961g
208 CS · 5.8/m
Bolozon#EUNE
Zed · Mid
8 / 10 / 7
45.5% KP
38,537
28.3% share
17,495g
284 CS · 8/m
Nimble#EUNE
Zeri · ADC
8 / 6 / 9
51.5% KP
29,246
21.5% share
19,048g
329 CS · 9.2/m
Kebabowy Książę#PITA
Lulu · Support
1 / 3 / 21
66.7% KP
12,014
8.8% share
10,144g
35 CS · 1/m
Red side
VictoryUPO Shen#EUNE
Shen · Top
9 / 7 / 15
77.4% KP
35,658
24.8% share
15,945g
217 CS · 6.1/m
16 γραμμες#11111
Ekko · Jungle
6 / 7 / 11
54.8% KP
35,397
24.7% share
15,474g
252 CS · 7.1/m
Marian Kotleba#aaaaa
Yone · Mid
10 / 5 / 7
54.8% KP
25,580
17.8% share
16,308g
266 CS · 7.5/m
Tonirel#00000
Jinx · ADC
5 / 6 / 10
48.4% KP
33,004
23% share
17,762g
326 CS · 9.2/m
Eclipsε ν2#GRE
Senna · Support
1 / 8 / 14
48.4% KP
13,890
9.7% share
11,396g
46 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
