Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 98 days ago
9 / 7 / 9
K / D / A
41.9%
Kill participation
835.8
Damage / min
18,675g
479.5 gold / min
20
6 placed · 0 cleared
308
7.9 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
3
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatjakup#rivn
Renekton · Top
2 / 13 / 6
21.1% KP
17,641
12% share
13,489g
253 CS · 6.5/m
neuxoss#초승달
Zyra · Jungle
3 / 6 / 20
60.5% KP
33,821
23.1% share
16,825g
289 CS · 7.4/m
OogaBoogaSniffin#EUNE
Akshan · Mid
18 / 9 / 7
65.8% KP
46,797
32% share
19,915g
262 CS · 6.7/m
Katulu#EUNE
Vel'Koz · ADC
10 / 5 / 8
47.4% KP
33,178
22.7% share
18,695g
320 CS · 8.2/m
Impulsive#000
Rakan · Support
5 / 10 / 14
50% KP
14,993
10.2% share
11,153g
34 CS · 0.9/m
Red side
Victorymemento mori#echo
Riven · Top
9 / 7 / 9
41.9% KP
32,556
22% share
18,675g
308 CS · 7.9/m
Kaukas#EUNE
Kha'Zix · Jungle
10 / 11 / 8
41.9% KP
31,993
21.6% share
18,979g
231 CS · 5.9/m
Foxu#foxu
Syndra · Mid
12 / 5 / 15
62.8% KP
40,714
27.5% share
19,696g
339 CS · 8.7/m
Arvi#ar6
Ezreal · ADC
8 / 5 / 6
32.6% KP
27,962
18.9% share
17,902g
296 CS · 7.6/m
Lebronze Jamess#1111
Bard · Support
4 / 10 / 13
39.5% KP
14,686
9.9% share
12,238g
25 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
