Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 97 days ago
9 / 5 / 3
K / D / A
60%
Kill participation
866.6
Damage / min
13,563g
490.5 gold / min
17
5 placed · 1 cleared
219
7.9 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory42195 enjoyer#EUNE
Shen · Top
7 / 2 / 9
48.5% KP
13,923
12.9% share
12,508g
185 CS · 6.7/m
Only1Jakub#EUNE
Jarvan IV · Jungle
2 / 3 / 19
63.6% KP
19,887
18.4% share
12,417g
207 CS · 7.5/m
Iodaiul#EUNE
Yone · Mid
9 / 4 / 6
45.5% KP
26,513
24.6% share
14,336g
264 CS · 9.5/m
Haramburgir#hammm
Hwei · ADC
11 / 6 / 12
69.7% KP
25,056
23.2% share
13,506g
180 CS · 6.5/m
Aesthetics#Faker
Senna · Support
4 / 5 / 25
87.9% KP
22,459
20.8% share
10,926g
42 CS · 1.5/m
Red side
Defeatmemento mori#echo
Riven · Top
9 / 5 / 3
60% KP
23,961
28.3% share
13,563g
219 CS · 7.9/m
Wukoko#banan
Wukong · Jungle
1 / 6 / 7
40% KP
11,198
13.2% share
9,033g
173 CS · 6.3/m
BranMakMorn#EUNE
Lissandra · Mid
4 / 7 / 5
45% KP
25,317
29.9% share
10,533g
209 CS · 7.6/m
Mikeru#Yuki
Lucian · ADC
5 / 6 / 5
50% KP
16,677
19.7% share
11,748g
206 CS · 7.5/m
Péroknír#xdddd
Soraka · Support
1 / 9 / 14
75% KP
7,641
9% share
7,524g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
