Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 97 days ago
9 / 2 / 9
K / D / A
69.2%
Kill participation
933.7
Damage / min
14,203g
559.9 gold / min
16
5 placed · 1 cleared
224
8.8 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMaythmaker#1111
Sett · Top
4 / 7 / 1
25% KP
7,772
11.4% share
9,037g
162 CS · 6.4/m
난 정말 미쳐다#아쁘다
Ivern · Jungle
1 / 6 / 11
60% KP
6,051
8.8% share
8,949g
144 CS · 5.7/m
Sebastian#bebko
Hwei · Mid
4 / 3 / 4
40% KP
27,718
40.5% share
10,412g
243 CS · 9.6/m
Kapitan Quackle#EUNE
Yasuo · ADC
9 / 7 / 3
60% KP
18,847
27.5% share
11,445g
173 CS · 6.8/m
불 속으로 몸을 던져라#인종차별
Rell · Support
2 / 3 / 15
85% KP
8,045
11.8% share
7,100g
17 CS · 0.7/m
Red side
Victorymemento mori#echo
Riven · Top
9 / 2 / 9
69.2% KP
23,684
27.5% share
14,203g
224 CS · 8.8/m
TheVoidBurrower#6767
Rek'Sai · Jungle
4 / 1 / 10
53.8% KP
8,981
10.4% share
11,271g
184 CS · 7.3/m
Wh1TE BOY2026#SWAG
Kassadin · Mid
8 / 1 / 3
42.3% KP
17,633
20.5% share
12,477g
210 CS · 8.3/m
Byqqu#EUNE
Karthus · ADC
4 / 10 / 8
46.2% KP
22,422
26.1% share
11,797g
207 CS · 8.2/m
ZenDaR#EUNE
Senna · Support
1 / 6 / 13
53.8% KP
13,300
15.5% share
8,812g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
