Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 96 days ago
5 / 10 / 7
K / D / A
40%
Kill participation
557.1
Damage / min
10,902g
406.8 gold / min
17
4 placed · 3 cleared
206
7.7 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmemento mori#echo
Riven · Top
5 / 10 / 7
40% KP
14,929
15.5% share
10,902g
206 CS · 7.7/m
Dhxly#02239
Hecarim · Jungle
6 / 7 / 6
40% KP
11,249
11.6% share
10,851g
172 CS · 6.4/m
trickstab#zzz
Anivia · Mid
10 / 8 / 4
46.7% KP
29,611
30.7% share
12,711g
200 CS · 7.5/m
Smerni#OwO
Xerath · ADC
6 / 4 / 7
43.3% KP
27,935
28.9% share
12,893g
211 CS · 7.9/m
Impulsive#000
Pyke · Support
3 / 10 / 15
60% KP
12,881
13.3% share
9,124g
31 CS · 1.2/m
Red side
VictoryAdelean#Cross
Yone · Top
5 / 8 / 4
23.1% KP
20,787
20.1% share
13,420g
252 CS · 9.4/m
wooback#000
Sylas · Jungle
17 / 2 / 6
59% KP
29,581
28.6% share
17,251g
253 CS · 9.4/m
spaced out#God
Tryndamere · Mid
7 / 6 / 8
38.5% KP
24,105
23.3% share
13,677g
230 CS · 8.6/m
POLSKI GUMAYUSI#SKTT1
Mel · ADC
8 / 6 / 4
30.8% KP
20,431
19.7% share
13,490g
234 CS · 8.7/m
KarmaIsByMySide#Karma
Leona · Support
2 / 8 / 16
46.2% KP
8,615
8.3% share
8,601g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
