Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 90 days ago
6 / 6 / 2
K / D / A
28.6%
Kill participation
412.8
Damage / min
16,049g
482 gold / min
20
6 placed · 2 cleared
304
9.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
5
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKXQ#EUNE
Jayce · Top
4 / 6 / 9
56.5% KP
24,982
24.8% share
13,170g
275 CS · 8.3/m
PapiCulo#H2002
Shaco · Jungle
11 / 6 / 6
73.9% KP
27,210
27% share
14,193g
204 CS · 6.1/m
KNEE SOCKSS#EUNE
Ahri · Mid
5 / 6 / 5
43.5% KP
25,461
25.2% share
12,693g
230 CS · 6.9/m
NitroFiora#duel
Fiora · ADC
1 / 6 / 5
26.1% KP
11,703
11.6% share
13,353g
246 CS · 7.4/m
4 Spirits 1Queen#LEONA
Janna · Support
2 / 4 / 18
87% KP
11,495
11.4% share
9,873g
40 CS · 1.2/m
Red side
Victorymemento mori#echo
Riven · Top
6 / 6 / 2
28.6% KP
13,745
11.8% share
16,049g
304 CS · 9.1/m
IMARCHTODEATH#myown
Aatrox · Jungle
3 / 4 / 5
28.6% KP
14,609
12.5% share
13,732g
270 CS · 8.1/m
hi im martial#EUNE
Aurora · Mid
14 / 3 / 5
67.9% KP
49,370
42.4% share
17,340g
246 CS · 7.4/m
Cleagibinhae#1294
Syndra · ADC
4 / 5 / 5
32.1% KP
24,342
20.9% share
16,565g
278 CS · 8.3/m
dj0lee#4776
Senna · Support
1 / 5 / 11
42.9% KP
14,479
12.4% share
10,950g
40 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
